Book Review

GAMES OF COMMAND
by Linnea Sinclair

Genre: Paranormal/Urban Fantasy, Futuristic, Urban Fantasy

RT Rating

When it comes to high-flying adventure, political intrigue and dark romance Sinclair has it aced! This surprising tale is filled with shifting loyalties, deception and jaw-dropping flying maneuvers. The characters in this complex novel are all faced with the realization that what they have always believed may not be the truth and that powerful emotions can be stronger than any mechanical implants.

The newly formed alliance between the Triad and the United Coalition is put to the test when Captain Tasha Sebastian is made
second in command to her former nemesis, biocybe Admiral Branden Kel-Paten. In all their previous skirmishes, Tasha has always believed that
Kel-Paten, who is part machine,
is incapable of emotion, but events soon disprove that. To Tasha's shock, she learns it's possible that Kel-Paten more than likes her.

During a mission, they rescue wounded renegade telepath Jace Serafino, who is wanted badly by the Triad. Then Tasha learns from Jace about a dangerous plot that could split
the alliance apart. The question then becomes: Can they convince the highly programmed Kel-Paten of the danger?

(BANTAM SPECTRA, Mar., 560 pp., $6.99)

Reviewed By: Jill M. Smith

Publisher: Bantam Spectra

Published: March 2007

Reader Rating

0 Stars

Average Rating: 0 Stars
(0 ratings)

More By This Author

Reader ReviewsWrite a Review