Book Review

WILD RIDE
by Jennifer Crusie and Bob Mayer

Genre: Paranormal/Urban Fantasy, Urban Fantasy

RT Rating

The dynamite team of Crusie and Mayer make a most welcome return, this time putting their own touches on the urban fantasy genre with a hilarious demonic adventure. A decaying old amusement park doubles as a demon prison, and the inmates are getting really restless. Sarcastic wit and offbeat humor are Crusie–Mayer staples, and they get even nuttier when supernatural shenanigans are added. This is one ride you won't want to end!

Mary Alice Brannigan is obsessed with restoring a crumbling amusement park called Dreamland. What Mab doesn't realize is that the park is actually a demon prison where five of the world's most powerful demons are incarcerated.

Returning home to Dreamland after being wounded in Afghanistan, Ethan Wayne is not thrilled when his mother reveals a dark secret: She and four others make up the Guardia that keep Kharos, Fufluns, Tura and others imprisoned. As much as she would like to, even Mab can't ignore the weirdness when Fufluns and Tura escape. Whether they want to or not (and they really don't), Mab and Ethan are drawn into the demon-hunting adventures. (ST. MARTIN'S, Mar., 368 pp., $25.99)

Reviewed By: Jill M. Smith

Publisher: ST. MARTIN'S

Published: March 2010

Reader Rating

4.5 Stars

Average Rating: 4.5 Stars
(1 ratings)

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Reader Review for Wild Ride

Submitted by kdrake on June 25, 2010 - 5:27pm.

It is impossible to dislike a Jennifer Crusie novel. They are hysterically funny, full of quirky characters, snappy dialogue,and unique locations. And now that she has teamed up with Bob Mayer, there's no telling how far they'll go! Wild Ride introduces readers to Mary Alice (Mab) Brannigan who has agreed to return to her hometown and restore Dreamland, a crumbling amusement park. Ethan Wayne comes back to Dreamland to recuperate after nearly being killed by a sniper's bullet in Afghanistan. Much to Mab and Ethan's dismay, they discover that his mother and four other long-time park dwellers not only watch over the park but also keep five indestructible demons under lock and key. The Guardia ensure that mankind continues and the demons stay where they have been put...until Mab unwittingly unlocks one of their cells and begins a chain of destructive events that could mean the end of all of them.